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- Project cars 3 tuning drivers#
- Project cars 3 tuning upgrade#
- Project cars 3 tuning full#
- Project cars 3 tuning mods#
- Project cars 3 tuning series#
The power always seems to come on the same way and the car floats around corners just like always. Additionally, many of the performance upgrades are very samey and don’t actually make the car feel or sound different.
Project cars 3 tuning upgrade#
Once you realise this then the whole upgrade system just becomes about balancing stats and toying with numbers to get a car that isn’t too good at any one thing. Too much speed though and you’ll never make a corner the system just forces you into a middle ground of balance that takes all of the excitement out of driving the car. If you have too much handling, you’re almost always too slow and uncompetitive. This is where the system begins to show its shortcomings, as you can’t reasonably have a car that favours either speed or handling perks. The game does a very good job at letting you know when you’re at risk of upgrading your car too much for your current class, though it’s not so good at communicating what each part actually changes. With that experience under my belt, I headed back to the garage to find some more balance in my upgrades and get the best overall performance out of my little Evo. That particular set of modifications lasted exactly one race, after I found out that while yes, I could go very fast in a straight line, I was totally unable to brake or turn through corners which lead to a very bumper-car like race as I bounced off walls left and right.
Project cars 3 tuning mods#
With money in my pocket and performance to find, I of course did what every boy racer does and pumped everything into performance mods to make the car go faster. This is a mistake I made almost immediately when given access to the upgrade options. Worse, you could end up with a car that handles like an aircraft carrier. Some options give pure performance - such as the camshaft, engine block or your choice of forced induction - while others give you boosts to handling and braking such as brakes (obviously), aero kit and weight reduction.Ĭombine these and you can quickly have yourself a mean ride to carve up the competition, but be warned: if you don’t balance your choices wisely you can quickly end up exceeding your career mode class power limit.
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Under the hood your choices become a bit more basic, though you’re still able to pick from a wide variety of performance-giving parts to get your ride moving. You’re given options for new paint colours, finishes and flourishes, decals, tyre choices, number plate customization and of you can now choose a car number too. I picked the Mistubishi Evo VI you’re offered in career mode and began from there. While the options available certainly aren’t limitless, you’re now able to pick your favourite ride and give it the pimping it deserves. Perhaps the most exciting new feature introduced is the ability to both customise and upgrade your car to your liking. How could they miss Spa Francorchamps, really? Fans will be pleased to know that most of the cars and tracks from Project CARS 2 make an appearance too, though with some notable exceptions. You then have new race modes including the Pace Setter and Breakout variants, new customization and car upgrade options and, of course, some new cars and tracks to boot.
Project cars 3 tuning series#
First off is the new career mode which no longer features an extended series of races for you to fight through.
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Nevertheless, Project CARS 3 is here now with its new arcade coat of paint, and fittingly it brings with it several departures from the tried and true franchise formula. The backlash has been growing, with many fans quick to point out that the “CARS” in the title actually stands for “Community Assisted Racing Simulator”, and that this new direction makes little sense for the series. It hasn’t been smooth sailing though, with many fans being frustrated at the news that Slightly Mad was steering Project CARS 3 away from its simulation roots and towards a more arcade experience – think more Forza Horizon and less Assetto Corsa.
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Codemasters is well known for its stable of racing titles, such as the DiRT series and the official F1 games as such, many were excited to see how the first Project CARS game under its direction would fair. Project CARS 3 is the latest entry in the Slightly Mad Studios franchise, and the first entry since being acquired by Codemasters in 2019.
Project cars 3 tuning full#
The result was an excellent middle-ground in the sim world between so called “simcade” titles and other full blown racing simulators, with the sequel, Project CARS 2, enjoying a lot of popularity even today.
Project cars 3 tuning drivers#
The Project CARS series began with a simple goal: combine community input with that of professional racing drivers to create a racing simulator to rival Forza or Gran Turismo.
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